![]() ![]() ![]() To know the id of each land my trick is to open it with photoshop and with the dropper I look at the RGB data of the color in question (see photo) We continue with the insertion of animals. I needed more land and I have increased the channels of this file to 8. Then another problem is that I have to paint all the textures of soil, since each soil textures are actually 4 textures (4 directions), and they are 4 files per texture. I will explain my experience these days with Giants 8.0 and the conversion of a map First problem the terrain, as they commented when replacing by the new shaders and configuring the routes was solved. This is complitely new engine and we must educate ourselfes how to use new editor,so far there is no any other source of information about this topic. If someone know how to use this layer and which chanels are for what i would be very grateful if he posts informations. Porting FS 15 maps to FS 17 was easier,cause you can use GRLE converter,convert GRLE files to PNG files and after that you let the editor to do the rest.This method doesnt work anymore.Īnd about that your questiion Dee Hunter,i would also like to know how to use new info layer which i suppose sets the prices for the farmland. ![]() Fs Texture Converter How To Convert The. ![]()
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